Wilder Molyneux

Wilder Molyneux

Enterprise Architect ยท Seattle

A tried and true Seattleite, born on Capitol Hill, educated near and far, and fond of the Pacific Northwest. I started programming at the age of eight and never lost the appetite for technology and rapid change.

Enterprise Architect and hands-on engineer. Certified in The Open Group Architecture Framework (TOGAF 9), with a certificate in Enterprise Architecture from Carnegie Mellon and the Graduate Certificate in Software Design & Development (GCSDD) from the University of Washington Bothell. Currently pursuing a Master of Science in Computer Science (MSCS) at the University of Texas at Austin, focused on deep learning. Away from the desk: bicycles, backcountry trips with friends, and camping with family.

Selected work

Mandelbrot Deep Zoom
A graphics processing unit (GPU) renderer that descends 33 decades into the Mandelbrot set, written in Rust and WebGPU Shading Language (WGSL) and run from one source across a multi-cloud fleet: local Apple Silicon alongside rented NVIDIA on two cloud providers, sharded by cost. Perturbation with exponential-map strips, so the plane is rendered once in log-polar form rather than once per frame. The result is Falling Into Scepter Valley: 5,510 frames, 3:04 at 4K30, ending on a 634 pixel minibrot.
Applied AI Pipeline Architecture
Eight write-ups on running artificial intelligence image generation inside a real business: how I picked a model, what it actually cost, how I keep the output clear of other people's copyright, and how I decide a file is good enough to print. A few of them walk back numbers I had already put in writing.
Software Design Prerequisites
Four C++ programs: inventory batch processing, a hangman engine, a stack-based Wumpus hunter over a mountain-cave graph, and a Sieve of Eratosthenes. Written for the University of Washington Bothell Graduate Certificate in Software Design & Development (GCSDD).

Elsewhere